Grand Pathfinder: Difference between revisions

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=Overview=
=Overview=


The Grand Pathfinder class explorer ship was designed for the [[Deep Periphery Survey Detachment|Deep Periphery Survey Detachment]](DPSD) as their ultra long-range survey ships. Intended to operate for over 5 years at a time without supply, the Great Pathfinders' role is to be the first to explore new systems as part of the DPSD push rimward exploring the Deep Periphery.
The Grand Pathfinder class explorer ship was designed for the [[Deep Periphery Survey Detachment|Deep Periphery Survey Detachment]]([[Deep Periphery Survey Detachment|DPSD]]) as their ultra long-range survey ships. Intended to operate for over 5 years at a time without supply, the Great Pathfinders' role is to be the first to explore new systems as part of the DPSD push rimward exploring the Deep Periphery.


==Primary duties==
==Primary duties==

Revision as of 23:09, 5 December 2017

Overview

The Grand Pathfinder class explorer ship was designed for the Deep Periphery Survey Detachment(DPSD) as their ultra long-range survey ships. Intended to operate for over 5 years at a time without supply, the Great Pathfinders' role is to be the first to explore new systems as part of the DPSD push rimward exploring the Deep Periphery.

Primary duties

  • Initial stellar survey to develop basic navigational data
  • Deployment and maintenance of automated HPG relay stations

Design

  • Highly compartmentalized and reinforced
  • Shorter than expected but with a large radius
  • Very large emergence signature
  • Flexible configurability of many internal and external spaces
    • Designed for future mission types and parameters
  • Inspired by the Star League Newgrange YardShip.

Dropships

  • 8 Supply/tanker dropships to supplement onboard supplies
    • Supply/Tanker dropships are docked with collars that are oriented parallel to the direction of thrust so they can remain attached while the ship's engines are active.
  • 8 Science-specific designs
    • Deep space tracking
    • Telescopes
    • Other specialized scientific equipment
    • Generally have 6 looking "into" current system and the remaining 2 looking "out of" the current system
  • 8 Explorer designs
  • 4 docking collars are usually left empty
    • Empty collars tend to be oriented parallel to the direction of thrust

Facilities

  • 8 400m grav decks
  • Extensive kitchen and recreational facilities
  • Large hydroponic bays for fresh vegetables and fruits
  • All large 1st class cabins for crew and passengers
    • Operational crew vs. scientific crew (passengers)
    • Rarely makes full use of passenger quarters except to supplement dropship accommodations
  • 2 HPG's

Cargo

  • Variable-configuration space
    • Supplies
    • Fuel
    • Supplemental small craft/fighter cubicles (can connect to and expand existing facilities)
    • External access for scientific equipment
  • Usually a significant store of spare parts for the ship and attendant dropships
  • Multiple HPG relays and deployment equipment

Operations

  • Ship almost always jumps to the Zenith or Nadir points and remains at station-keeping
  • Deployment of exploratory and scientific dropships
    • Exploratory dropships make passes through the system to get basic data on planets and other bodies
  • Ship rarely uses its planetary drive
  • Ship only makes one jump at a time, thus leaving 2 charges in its Lithium-Fusion batteries at all times.
  • Ship can jump to a pirate point if it is deemed prudent for information gathering or to recover dropships
  • Missions are not geared toward direct, physical planetary exploration. That is left for follow-up missions
    • Meant to do rapid flybys to gain initial assay data and navigational information

Weapons and Armour

  • Very heavy armour is intended to buy time to escape - while very heavy it is not intended to encourage the ship to stand and fight
  • Weapons are a defensive measure, both against potential hostile forces but also for asteroid impacts.
    • Naval weaponry consists of 12 Heavy Naval Gauss Rifles with 4800 rounds total supporting 60 Naval Laser-60's
      • Geared to defense
    • Supporting weaponry consist of an array of fighter-scale laser weapons for anti-aircraft and anti-missile duty
    • Laser AMS and Capital-AMS systems create effective screens.

Stats

  • Mass: 2,400,000 tons
  • Thrust: 1G
  • Max Thrust: 1.5G
  • Fuel: 250,000 tons
    • 6,325 days worth at 1G
  • 5 ,500 Double Heat Sinks (Plus 807 free HS)
  • 8 x 400m Grav Decks
  • 10 MASH Theaters
  • 14 Field Kitchens
  • 200 Heavy Battlearmour Cubiclies
  • 800 Light Battlearmour Cubicles
  • 2 Mobile HPG's
  • 36 Aerospace Fighters
  • 24 Small Craft
  • 12 Fighter/Small Craft Doors
  • 28 Docking Collars

Crew

850 First Class Crew Quarters

  • 48 Officers
  • 130 Crew members
  • 140 Gunners
  • 40 Aerospace Pilots
  • 48 Small craft Pilots
  • 120 Aerospace technicians
  • 4 HPG technicians
  • 44 Field Kitchen personnel
  • 16 Doctors
  • 60 Nurses
  • 200 Marines

1,000 First Class Passenger Quarters

250 Life Boats

250 Escape Pods

Armour/Structure

Structural Integrity: 200 KF Drive Integrity: 43 Jump Sail Integrity: 9 Armour: 9,600 tons

  • Fore: 2,260
  • Fore Sides: 2,260
  • Aft Sides: 2,260
  • Aft: 2,260

Cargo

Cargo: 212,617.5 Tons

Weapons

  • 12 x Heavy Naval Gauss (with 4800 shots)
  • 60 x Naval Laser-60
  • 120 x Laser Anti-Missile System
  • 120 x Large Pulse Laser
  • 60 x Capital Anti-Missile System
  • 120 x Medium Pulse Laser
  • 120 x ER Large Laser