Grand Pathfinder: Difference between revisions
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* Flexible configurability of many internal and external spaces | * Flexible configurability of many internal and external spaces | ||
** Designed for future mission types and parameters | ** Designed for future mission types and parameters | ||
* Inspired by the Star League[http://www.sarna.net/wiki/Newgrange Newgrange YardShip]. | * Inspired by the Star League [http://www.sarna.net/wiki/Newgrange Newgrange YardShip]. | ||
==Dropships== | ==Dropships== |
Revision as of 22:11, 5 December 2017
Overview
The Grand Pathfinder class explorer ship was designed for the Deep Periphery Survey Detachment(DPSD) as their ultra long-range survey ships. Intended to operate for over 5 years at a time without supply, the Great Pathfinders' role is to be the first to explore new systems as part of the DPSD push rimward exploring the Deep Periphery.
Primary duties
- Initial stellar survey to develop basic navigational data
- Deployment and maintenance of automated HPG relay stations
Design
- Highly compartmentalized and reinforced
- Shorter than expected but with a large radius
- Very large emergence signature
- Flexible configurability of many internal and external spaces
- Designed for future mission types and parameters
- Inspired by the Star League Newgrange YardShip.
Dropships
- 8 Supply/tanker dropships to supplement onboard supplies
- Supply/Tanker dropships are docked with collars that are oriented parallel to the direction of thrust so they can remain attached while the ship's engines are active.
- 8 Science-specific designs
- Deep space tracking
- Telescopes
- Other specialized scientific equipment
- Generally have 6 looking "into" current system and the remaining 2 looking "out of" the current system
- 8 Explorer designs
- Based on Deep Range Recon Patrol(DRRP) Designs to traverse systems.
- 4 docking collars are usually left empty
- Empty collars tend to be oriented parallel to the direction of thrust
Facilities
- 8 400m grav decks
- Extensive kitchen and recreational facilities
- Large hydroponic bays for fresh vegetables and fruits
- All large 1st class cabins for crew and passengers
- Operational crew vs. scientific crew (passengers)
- Rarely makes full use of passenger quarters except to supplement dropship accommodations
- 2 HPG's
Cargo
- Variable-configuration space
- Supplies
- Fuel
- Supplemental small craft/fighter cubicles (can connect to and expand existing facilities)
- External access for scientific equipment
- Usually a significant store of spare parts for the ship and attendant dropships
- Multiple HPG relays and deployment equipment
Operations
- Ship almost always jumps to the Zenith or Nadir points and remains at station-keeping
- Deployment of exploratory and scientific dropships
- Exploratory dropships make passes through the system to get basic data on planets and other bodies
- Ship rarely uses its planetary drive
- Ship only makes one jump at a time, thus leaving 2 charges in its Lithium-Fusion batteries at all times.
- Ship can jump to a pirate point if it is deemed prudent for information gathering or to recover dropships
- Missions are not geared toward direct, physical planetary exploration. That is left for follow-up missions
- Meant to do rapid flybys to gain initial assay data and navigational information
Weapons and Armour
- Very heavy armour is intended to buy time to escape - while very heavy it is not intended to encourage the ship to stand and fight
- Weapons are a defensive measure, both against potential hostile forces but also for asteroid impacts.
- Naval weaponry consists of 12 Heavy Naval Gauss Rifles with 4800 rounds total supporting 60 Naval Laser-60's
- Geared to defense
- Supporting weaponry consist of an array of fighter-scale laser weapons for anti-aircraft and anti-missile duty
- Laser AMS and Capital-AMS systems create effective screens.
- Naval weaponry consists of 12 Heavy Naval Gauss Rifles with 4800 rounds total supporting 60 Naval Laser-60's
Stats
- Mass: 2,400,000 tons
- Thrust: 1G
- Max Thrust: 1.5G
- Fuel: 250,000 tons
- 6,325 days worth at 1G
- 5 ,500 Double Heat Sinks (Plus 807 free HS)
- 8 x 400m Grav Decks
- 10 MASH Theaters
- 14 Field Kitchens
- 200 Heavy Battlearmour Cubiclies
- 800 Light Battlearmour Cubicles
- 2 Mobile HPG's
- 36 Aerospace Fighters
- 24 Small Craft
- 12 Fighter/Small Craft Doors
- 28 Docking Collars
Crew
850 First Class Crew Quarters
- 48 Officers
- 130 Crew members
- 140 Gunners
- 40 Aerospace Pilots
- 48 Small craft Pilots
- 120 Aerospace technicians
- 4 HPG technicians
- 44 Field Kitchen personnel
- 16 Doctors
- 60 Nurses
- 200 Marines
1,000 First Class Passenger Quarters
250 Life Boats
250 Escape Pods
Armour/Structure
Structural Integrity: 200 KF Drive Integrity: 43 Jump Sail Integrity: 9 Armour: 9,600 tons
- Fore: 2,260
- Fore Sides: 2,260
- Aft Sides: 2,260
- Aft: 2,260
Cargo
Cargo: 212,617.5 Tons
Weapons
- 12 x Heavy Naval Gauss (with 4800 shots)
- 60 x Naval Laser-60
- 120 x Laser Anti-Missile System
- 120 x Large Pulse Laser
- 60 x Capital Anti-Missile System
- 120 x Medium Pulse Laser
- 120 x ER Large Laser