Crimson Lancers Invader Jumpship

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Revision as of 14:29, 15 May 2014 by WikiAdmin (talk | contribs)
  • Designed to mimic a standard Invader Jumpship in dimensions
  • Built using warship construction techniques
Equipment Tons
Mass: 152,000 Tons
K-F Drive: Compact 64,600
K-F Drive Integrity: 5
Sail: 38
Sail Integrity: 3
Engine 16,720
Top Thrust: 1.5 Gs
Thrust: 2
Maximum Safe Thrust: 3
Burn Rate: 19.75 Tons/G/Day
Fuel: 6000 Tons 6,000
Fuel Pumps 120
Lithium Fusion Battery 1,520
Bridge 380
Structure 6,080
Structural Integrity: 60
Heat Sinks: 228+172 [800] 172
Docking Collars: 3 3,000
Grav Deck: 1x65m 50
Escape Pods: 6 42
Life Boats: 8 56
Small Craft/Fighter Bays: 2 300
Small Craft/Fighter Bay Doors: 2 0
Armour: Lamellor Ferro-Carbide 152
Fore: 43
Fore Sides: 41
Aft Sides: 41
Aft: 42
Crew: 24 240
*All crew quarters are 1st class
Passengers: 30 300
*All passenger quarters are 1st class
Weapons 228
24 Laser Anti-Missile Systems (4 per location)
24 ER Large Lasers (4 per location)
24 Large Pulse Lasers (4 per location)
Cargo (1 Door) 51,942
  • Cargo bays carry extensive spare parts, replacement Battlemechs, fighters, and significant fuel reserves for refuelling dropships.
  • All crew quarters are single occupancy and quite large and comfortable
  • Ship has higher than average thrust capabilities but generally only uses system in station-keeping mode (< 0.1 G)
  • Docking collars have highly secure airlocks to prevent boarding
  • Dimensions match a traditional Invader down to the centimetre
  • Ship is highly automated, much more so than standard jumpships
  • Crew consists of:
    • 1 Commander
    • 1 First Officer (doubles as backup pilot)
    • 2 Navigators/Pilots
    • 3 Fighter Pilots
    • 1 Senior Engineer
    • 5 Junior Engineers
    • 7 Marines (2 trained as medics)
    • 1 Senior Medical Officer
    • 1 Junior Medical Officer
    • 2 General Crewmen